These day , keep up with games can be a full - time chore . So how do you fork the signaling from the disturbance , the pale yellow from the chaff , the Temple Runs from the Temple Jumps ? admit us to help by regularly select a game   You Should Play .

2011 ’s Naught bid gravity - based platforming that required the musician to rotate the world around the titular character , rather than manipulating the character ( beyond a jump button ) at once . While the sexual inversion of gameplay car-mechanic was refreshing , it was n’t until the latterly releasedNaught Reawakeningthat developer Genera Mobile has really call on the iOS program field upside down . With Naught Reawakening , the player has lush , creepy-crawly world to research and the iconic plot mechanic has been honed and augmented .

Read on for three more grounds why Naught Reawakening will reverse your design of platforming :

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It ’s not for the unaccented - willed , or weak - stomached : The objective of each level of Naught Reawakening ( there are 31 point , currently ) is to turn over the goal at the end . collect diamond will unlock fillip at the last of each of the four zones , but if you ’re like me , just surviving to the end is a challenge .

The contrast of light and dark really works to the game ’s benefit .

Naught can collect blue - alight source that act like lives , and can activate checkpoints to deliver your advance . But ask to die a great deal , peculiarly in the first few levels as you maneuver your feline - like fantasm creature as nimbly as a buffalo doing ballet . We as players have trained ourselves to make our characters move , so when the practical buttons instead rotate the world , there ’s an adjustment . This is also the first game I ’ve played where playing on the bus is unquestionably not recommended : My stomach could n’t wield the everting of gravity while also on a moving fomite .

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You ’ll gather a whole novel human beings … of uneasiness : speak of uncomfortable feelings , the game ’s developer decided to take a pageboy from the Limbo or Contre Jour school day of art design — Naught Reawakening is a much darker biz than you ’re belike used to playing . The world is cast in grays and blacks , with life - giving come appearing as profane and enemy often appear in a startling orange . The shadowy Naught , your character , commingle in with his / her cosmos , and yet there is a sentiency in each level that you are not the Orion , but the hunted . Danger come in the manikin of bright orange tentacles , bramble of President Bush , and plants that will slowly drain the life-time out of you . An ethereal soundtrack also help put you in a constant state of unease — will the next area contain a checkpoint , or brambled dying ?

This is Edahi . He ’s a Bos . He ’s cock-a-hoop .

There are no soft landing place : Naught Reawakening expend its atmosphere and its level design efficaciously to keep the player constantly guessing , ensuring nothing feel routine . Naught will perish and have to restart at a checkpoint if the character so much as sneezes near an obstruction and the first boss engagement in especial took me a farseeing clip to bunk . Part of this challenge can be assign to the plot ’s improved grade design : The level are n’t work linearly but instead like an ant settlement — so concepts like “ roof ” and “ ground ” go out the windowpane . This mean that even on the shortest , earliest of levels you ’ll often have several restarts as you acclimatise to the controls and the idea thatdanger is everywhere . As you begin to master the construct of spin the world so your fictional character shake off like a marble to where you want them to go , Naught Reawakening usher in new wrinkles like gaffer , utilizing your circular look companion like a pinball , and of course , new enemies .

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There are segments where your tree spirit friend is needed and you have to manipulate him like a pinball game through a maze .

Fans of platformers who have grown tired of making their character leap , shoot , and run through obstacles may relish the feeling of weightlessness and frightening wantonness offered by Naught Reawakening . While beautiful , there is nothing about this plot that ever feels easy or welcoming — and that ’s part of its shadowy charm .

Developer : Genara MobilePlatform : iOS(Universal)Price:$4