These days , keeping up with games can be a full - time job . So how do you separate the signaling from the racket , the pale yellow from the stubble , the Temple Runs from the Temple Jumps ? give up us to help by regularly select a plot You Should act .
Truly unique — and totally addictive — teaser games do n’t remove the App Store every day . But Telepaint is an adorable puzzler - platformer with a apt , sense of touch - well-disposed braid : Instead of furiously tapping your screen to jump , duck , and slide retiring obstacles , you utilise a portal organization to get your lilliputian paint bucket supporter safely to his paint clash buddy .
If you ’ve ever play a distinctive wandering platformer , you’re able to probably figure out why this portal system is , well , awesome . It necessitate just enough preciseness out of the mix that your touch screen wo n’t scotch you , while still keeping the platformer elements of timing and skill . You still need to be able-bodied to time your character ’s movement and connection portals in the right order , at the right times , but you do n’t call for to worry about dying because you accidentally hit a mysterious drained spot on your filmdom . Because you only require to tap specific areas ( the portals , which are coloured , pulse Lucy in the sky with diamonds ) , this game is basically perfect for your earpiece .
Telepaint is gaga addictive and altogether lovely , but it ’s also a premium biz at $ 3 . But trust me , it ’s worth the Mary Leontyne Price ! Here ’s why :
Puzzle + Platformer : Telepaint is n’t your traditional puzzle biz . While it relies chiefly on scheme — you’ll require to use your psyche to figure out how to get your paint bucket around obstacle that are always in magnetic flux — it also requires a sure amount of timing and science . Do n’t get me wrong , Telepaint is definitely a daily game and no level is nous - bendingly ( or skill - bendingly ) hard , but let ’s just say it ’ll keep you on your toes .
In Telepaint , you spiel a cunning piffling paint bucket who needs to get to his paint thicket friend . The tier starts out with your rouge bucket standing still , and facing in one counseling . He ’ll walk in one direction until he hits a paries , then he ’ll ferment and take the air the other direction . He ca n’t jump , roll , slide , flee — any of these thing — but hecanteleport .
When two portals are active and linked , they ’ll pulsation .
Teleport point appear throughout the stage . Each point is a colorful , pulsing battery-acid , and each point can be connected toany otherteleport point on the board ( colour does n’t matter , it ’s just for show ) . To plug into two point , tap one dot and then wiretap the other . When your blusher bucketful walks into one , he ’ll teleport to the other and continue walking … in the same focus he was walk when he bumped into the first dot ( this is crucial ) .
You ’ll involve to use teleport points and manipulate objects to get to your pigment encounter buddy .
In each level , you ’ll need to strategically use these teleport points to get your guy to his paint brush buddy , avoiding obstacles such as spike , and fake objective such as keys , locks , and transferable block . In many cases , teleport points will need to be linked up in nimble successiveness — that ’s where timing and skill come in .
Cute , retro - style graphics and sound : Telepaint is adorable . I ’m a total fall guy for pixelated anthropomorphized inanimate target , though , so I might be a little slanted . The paint bucket and the paint brush are exceedingly precious , and a couple of other objective or “ characters ” also get the adorable treatment .
level bulge out out monochromatic .
The game features unsubdivided , retro - styled levels that are mostly monochromatic . This does n’t last long , however , because as your paint bucket teleports around the plank , he splashes rouge everywhere ( he also slush paint when he die ) . The key splash play off the coloration of the portal he come in / pass away , and so by the destruction of each stage you ’ll have a very colourful environment .
But by the ending of each story , your key bucketful has sloshed color everywhere !
The secret plan also has a enceinte soundtrack — sorting of a retro - futuristic synth round that reminds me of the medicine from F - Zero . The soundtrack is a little repetitive , but it ’s also synced up to the measure of your character ’s jaunt , which can assist you clock your movements and portal jump .
All the gameplay … and more : Telepaint is expensive ( relatively speaking ) , but it ’s totally worth the price . For $ 3 , you get 112 levels spread across six different human race ( one of which issecret , and is only unlocked when you fill out the first five ) . Each man introduce a new gameplay chemical element that retain the game refreshed without overwhelming it — for example , in “ Smoocher Castle , ” your paint bucket is chased around the plank by an excessively amorous block that will mash him if it catches him .
All these stop require to get up in your commercial enterprise .
Despite being 112 levels , Telepaint is a fairly quick secret plan to get through if you play regularly . It ’s surely not an eternal game , though there are enough storey that you should find some replayability unless you go on to have a brilliant myopic - terminal figure memory .
Developer : Acid NervePlatform : iOS(Universal)Price:$3