Fluid is now solid . Developer Todd Ditchendorfhas , after three and a half years , releasedFluid 1.0 , the first non - beta release of his software program for create single - land site web browser app . It ’s also , not inconsequently , a brand new , completely fresh variant of the app , rewrite from pelf .
With Fluid , you could create a true , standalone Mac app devoted to access a unmarried web site . I ’ve used Fluid for years to make Mac apps for accessing Gmail , my Google Calendar , and other site ( even , for a brief period about which I now feel great shame , Facebook ) . Fluid is smart enough to update badge icons for sure sites , so that the Dock picture for your Gmail Fluid app can meditate the number of unread e - post in your inbox .
Fluid is free , but a novel $ 5 Fluid License make you memory access to several extras . The one I ’m most excited about is the app ’s Modern pick for Separate Cookie Storage . Previously , Fluid — which really creates custom - wrapped WebKit views for the apps you make — apportion Safari ’s cookie repository . With this novel feature , you could sandbox every Fluid app you hightail it . That means you could , for example , make a standalone Fluid app for Twitter , in which you could remain logged into a freestanding account from the one you access via Safari .
The permit also award the power to turn mobile apps into menubar - only utilities ( which I suggest doing at the end of footmark 5 in Macworld ’s guide to shift to Google Calendar ) , along with the pick to use Userscripts or Userstyles in your Fluid apps . Userscripts have you make customs duty AppleScript activate for your app without any hackery , and Userstyles make it possibly to override a land site ’s stylesheets with your own display options .
If you do n’t need those duplicate , though , then Fluid ’s core features are devoid . The app requires Mac OS X 10.6 Snow Leopard or afterward .