TransGaming , developers of the Cider virtualization technology that enable Windows game to run on Intel - based Macs without having to be ported , on Tuesday announced a deal with graphics processor maker Nvidia that promises to work more top - tier microcomputer game to the Mac , with in effect operation .

Nvidia does n’t only makes graphic chips that are used in some Mac models . They also developedCg , a high - level 3-D graphics scheduling linguistic communication leveraged by many microcomputer game developers who programme their games using Direct3D , a component of Microsoft ’s DirectX software Programming Interface ( API ) for Windows .

The deal announce today between TransGaming and Nvidia allows Cider to run high - degree shaders created using the Nvidia CgFX framework . Specifically , the two companies have collaborate to meliorate Cg in arena ranging from file compatibility to performance , to check that that Macs can run Cider - based games well .

“ Our collaborative efforts with Cg provide a advanced alternative implementation of Direct3D compatible mellow level shaders on the Mac ; this is important because Microsoft curtail the dispersion of Direct3D on non - Microsoft platforms , ” explain Vikas Gupta , CEO and President of TransGaming .

cyder make it potential for biz makers to create software that does n’t involve to be extensively rework in a stark code conversion , or port , before it can be put out for the Macintosh . Instead , Cider wraps around the Windows executable and provides a translation layer to the Mac OS .

This can lead to short development time for Mac games , and TransGaming at long last hop it will result in same - mean solar day release for the Windows and Mac OS 10 program . Cider is being used to bestow Freeverse Software ’s Mac version of Heroes of Might and Magic V to life story , and is also being used by GameTap to produce its first Macintosh - compatible biz , Myst Online : Uru Live .