We’repretty big rooter of Super Mario Run , but a lot of iPhone and iPad players have grumble about the premium pricing structure . Well , they ’ll have a chance to see how Nintendo approaches a liberal - to - play gaming model pretty shortly , as Fire Emblem Heroes wasofficially reveal on Wednesday — and it ’s coming out in just two weeks , on February 2 .

Fire Emblem does n’t have the same form of mainstream cachet as Mario , of course , but the franchise is absolutely beloved by a pretty unattackable core fan base of operations . The tactical role - play serial publication debuted in 1990 on the Famicom ( the Japanese NES ) , and while we did n’t see an first appearance in the States until 2003 , the serial has spawned a few acclaimed entries since . In fact , Heroes was one offourdifferent upcoming Fire Emblem game detailed in yesterday ’s live flow event , alongside release for the unexampled Switch console and the Nintendo 3DS .

Although it ’s a fairly complex experience on Nintendo ’s own platforms , Fire Emblem Heroes looks like it could work well on iOS . The slow tempo of turning - based combat could let players enjoy battles in fits and starts , while some modifications to the formula ought to aid in the changeover . Still , there ’s reason to be concern that this typically - exchange premium experience could be too compromise by the young free - to - caper construction . Here ’s what to anticipate .

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It’s streamlined, but still strategic

All the action correspond on one screen door now , but the combat still seems pretty strategical .

Bringing Fire Emblem to mobile machine might seem surprising , as the serial is known for being middling hardcore . Players engage in dramatic , turn - base battles across bombastic battlefield , overtop a squadron of heroes against an play off army — and if you trifle with the classic rules enable , a fallen ally stays dead after the battle ends . However , less - punitory preferences allow musician to elude that grim fate , and I ’d imagine that Heroes will also let you decide just how brutal you want the experience to be .

Nintendo showed quite a bit of gameplay in yesterday ’s stream , and based on what ’s been point , Fire Emblem Heroes does n’t seem dramatically dumbed down . It front similar toFinal Fantasy : Record Keeperin overall feeler , weaving in an array of Hellenic bomber from past entry . However , ground on what we ’ve seen so far , it seems like you have a spate more control over the real fight , since Fire Emblem thrives on strategic decision .

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That said , there are alteration . Each map is now submit to an 8×6 grid of square , which intend while there are still varying layouts and terrain types , the total battlefield fit on one screen . That ought to keep battles a morsel sizeable and faster too , but otherwise , the combat should stick pretty close to what ’s been seen in retiring entries . I ’d reckon the scale of the experience will be much slim , though , and that believably draw out to the story and cause social system .

It’s loaded with fan service

Fire Emblem ’s sheer heroes assail with a flourish of wonderful artwork across the silver screen .

call up what I just write about preceding fighter ? Yeah , that ’s sure to bring in the hardcore fans who might otherwise count a free - to - manoeuvre spinoff to be an unconscionable bastardization . You ’ll be capable to unlock dozens of these hero and recruit them to your cause , with conversant names like Marth , Roy , Ike , Corrin , and Navare in the intermixture .

Do n’t make love any of those hero ? Have n’t play a Fire Emblem biz before ? No worries . Nintendo say that Fire Emblem Heroes has an original story of war land as its anchor , and those bonus fiber are sure to be just as helpful in conflict even if you ca n’t separate them apart from the commencement . Nintendo doubtlessly knows that Fire Emblem Heroes will reach more people than have ever touched the franchise on other platforms , if only due to its lack of upfront toll , so I suspect that existing fandom is purely optional to enjoy this game .

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And it ’ll have several play modes , as well : a Training Tower for arrive at of the essence experience and rewards for your submarine sandwich , limited seasonal events along the agency , and an Arena Duel mode that give you more experience the longer you could pull through through successive battles . It sounds like there should be plenty to bet , although they ’re in all probability all just very slight variations on the same power grid - base team engagement .

There’s a strong freemium component

Heroes upon Hero of Alexandria ! How many globe will you be tempted to buy to get your perfect lineup ?

We do n’t know yet whether Fire Emblem Heroes will have elements like timer , paywalls , or in - biz ads , but Nintendo made it very clear that its most appealing hook — those unlockable warriors from retiring biz — could be you an arm and a stage .

zep can be unlocked using orbs , and while orbs will be give out here and there through regular gameplay , you ’ll also be able to bribe them with real cash . We even figure the price points in Nintendo ’s video recording walkthrough : a three - large number of orbs sell for $ 2 in the model , ranging all the way of life up to a camp of 140 orb for $ 75 . The latter is almost twice the price of the next full - fledge Fire Emblem game coming to Nintendo 3DS , which will probably be utterly balanced and miss any kind of in - secret plan leverage opportunities .

counterpoise is my full-grown concern with Fire Emblem Heroes . Free - to - play games are by choice designed in a way that test and bring forth more and more money from players , while all past Fire Emblem plot have had a single price tag for a complete and well - balanced experience . Is there a fashion to make that shift in a insidious enough way to minimize the influence of genuine money , or are instrumentalist just going to palpate goaded into pulling out their pocketbook ?

If it ’s the latter , then I opine a set of the serious sports fan will check out early and return to the Nintendo 3DS games — there ’s a novel one coming in May , after all . But if it ’s potential to dally for free and still step by step unearth great advantage , not mention get a satisfy tactical combat experience , then peradventure Fire Emblem Heroes can flourish in this unfamiliar environs .

In any cause , it may be roving - centric players who benefit the most : they ’re already used to an array of freemium chafe , and now they ’ll get a hearty , Nintendo - quality role - play experience for the very first sentence . While I remain slightly skeptical that Fire Emblem Heroes can assert its classic boundary amidst costless - to - play dilutions , what Nintendo has shown so far seems invoke , making this another prognosticate - take care mobile debut from the gaming heavyweight .