These days , keeping up with game can be a full - metre line of work . So how do you separate the sign from the noise , the wheat from the stubble , the Temple Runs from the Temple Jumps ? Allow us to help by on a regular basis selecting a biz You Should act .

Post - apocalyptic games often feature a dude with a hitman , blasting away mutants and monsters amidst a crumble wasteland — butMushroom 11is quite a bit dissimilar . It keeps the wasteland mount , mark with ruined sight of mankind ’s creation in the backdrop , but there are no humans or firearms in sight : just a green blob .

And you ’ll keep in line that mushroom blob in a very unique and touch - friendly room : by prodding it with your digit . Doing so kills its nearest cubicle and cause them to quickly regenerate elsewhere in the form , take into account you to nudge it through the world , broadcast it through stiff spaces , and slit it up into bits as require . You ’ll do all of that to sail the levels , which are fill with pools of lava and dot , fantastic mutant enemy , and plenty of wreckage in your route .

ysp mushroom11 lava

The white circle is where my finger is pressing , although I ’ll probably ask another one to stymy off that lava at the bottom .

Mushroom 11started off on Macand PC , but actually feels most at home on an iPhone or iPad , where one or more fingers can be used to pull wires the malleable tool to overwhelm each bewilder platform challenge . It ’s a true original , and sure enough one of the most interesting new releases so far in 2017 .

scheme ? Here ’s why Mushroom 11 is a can’t - miss iOS teaser .

ysp mushroom11 fall

One - of - a - sort action : I ca n’t cerebrate of any biz that ’s even remotely interchangeable to Mushroom 11 , only because of how the organism work : it ’s so effortless and cunning , and it all changes how you ’ll come on these puzzle - platforming challenges . Everything in the biz churn down to molding and reshaping the animal , whether it ’s to make it move left or correct , climb up along the side of a surface , or speedily blast through a tight space in the world .

Here I had to wrap my blob around this large stone and tip it into the water , thus landing on the switch that opens to lower left over gate .

When I say “ effortless , ” I mean that it feel logical and reactive — not that it ’s specially easy . The green mushroom reacts to every touch , but figuring out how to rule your abilities to meet each challenge can take some experimentation . You ’ll need to get word where to press your finger’s breadth and how hard , or when to use multiple finger . And the environment itself often add up into play , like when you ’re trying to safely dangle the blob over an edge above a sizzling puddle of hot lava .

ysp mushroom11 boss

It only gets wilder : Mushroom 11 thankfully eases you into the cognitive process of learning how to channelise the organism , but then it kick up the difficultness and starts pushing you through acute gantlet of obstruction . You ’ll manoeuvre the blob through retentive series of rusted machine , use a shredder to shoot little bits of it to rubber , and even face flagitious , cover - fill Bos enemies . In one memorable example , I had to turn the mushroom cloud into a ramp to chuck out the foe ’s explosive rocket back into its own face .

The pinkish bubble is a bomb calorimeter tossed by this boss , but I turned the mushroom into a makeshift ramp to make the volatile launching right back towards it .

Even as the challenge become even more intimidating , I love how Mushroom 11 stay on approachable . Each new obstacle might be difficult to carry out , but there ’s rarely mental confusion aboutwhatyou necessitate to do to move on — you just need to figure outhow . And the mushroom-shaped cloud ’s malleable design unlocks so many puzzler possibilities .

ysp mushroom11 fence

It ’s consummate for touch : Although Mushroom 11 was first released for electronic computer , developer Untame enunciate it was initially designed for cutaneous senses — and it really shows , afford how smart and responsive it all feels here . This is a pretty meaty and challenging teaser dangerous undertaking , yet it ’s all boil down to simple touch interactions . Mushroom 11 certainly is n’t a fooling game , but at least the controls remain understandable throughout .

Multitouch controls can come in handy , like when navigating through this fencing - like gridiron .

It may take you a while to clear each of the game ’s seven worlds , especially as the difficulty horizontal surface increases , but frequent checkpoint ensure that you could play for even a few minutes at a time without losing progress . Likewise , when your mushroom burns up in lava or induce the business concern end of a bolide , you ’ll be right back in action without losing a step . match with the grungy , lived - in environments and atmospheric soundtrack fromThe next Sound of London , Mushroom 11 makes a potent , one - of - a - sort impression .

Developer : UntamePlatform : iOS(Universal)Price:$5