Luxology ’s modo 102 is the ripe pecker we ’ve consider for arm - open ( sub - cholecalciferol ) modeling , a technique typically used to create 3 - 500 modelling of characters and other constitutional Earth’s surface . In some ways similar to Nevercenter ’s Silo 1.3 (; January 2005)—but more advanced in profundity , tractableness , and customizability — modo offers a Chamaeleon - like user interface , an elaborate tool set , and herculean scripting that give it the expect - and - feel of other high - goal professional 3 - five hundred tools . But despite modo ’s great depth of feature , it ’s easy to apply .
In improver to well - designed tool , modo offer an awe-inspiring degree of customizability . Its port is completely modular : you’re able to modify and create workspaces , prick palette , primal mastery , and hot keys . It can be configured to mimic the interface conventions , such as received navigation and sure hot key , of programs you ’re habitual to , and it ’s compatible with most 3 - D - animation programme .
modo ’s sub - d tool hardening is the ripe we ’ve get a line for the day - to - day demands of a working modeler , although it lacks some feature for creating or importing NURBS ( inhomogeneous noetic bacillus - splines — standard peter for accurately sit industrial designs ) , reconstruct scan - data point regional anatomy , and create painted displacements .
Macworld’s Buying Advice
Whether you’re able to justify expend big bucks on modo 102 will depend on whether 3 - vitamin D modeling is an important part of what you do . You may find the programme ’s tractability and ease of role laborious to refuse .